Richard Vinci

3D Art Portfolio

Old Fountain Environment
Old Fountain Environment Wireframe

Old Fountain Environment (October 2011)

Made with 3ds Max, Photoshop, and V-Ray.

Old Fountain
Old Fountain Wireframe

Old Fountain (October 2011)

Made with 3ds Max, Photoshop, and V-Ray.

For this project I created both a high-polygon model (723,100 triangles) and a low-polygon model (9992 triangles). To preserve detail the low-polygon model uses normal maps baked from the high-polygon model.

More Information >>

Underground Canal
Underground Canal Wireframe

Underground Canal (September 2011)

A dark, humid underground canal.

Made with 3ds Max, ZBrush, and mental ray.

Agra Door
Agra Door Wireframe

Agra Door (March 2011)

Based on a photograph by Trey Ratcliffe.

Made with 3ds Max and mental ray.

Observer
Observer Wireframe

Observer (February 2011)

Based on a dream where a shadowy figure observed two members of a religious order in their temple.

Made with Maya, ZBrush, Photoshop, and mental ray.

Demon Dog Bust

Demon Dog Bust (November 2010)

A model I made in ZBrush.

Good Morning Tom

Good Morning Tom (February 2009)

A short animation I created for a university course. I used Maya, mental ray, GoldWave, Photoshop, Premiere, and After Effects. The story was inspired by the song “Puff, the Magic Dragon” by Peter, Paul and Mary.

Watch it on the Video Portfolio page.

Robot
Robot Wireframe

Robot (October 2007)

A model I made for an introductory course in animation and 3D modeling.

Made with Maya, mental ray, and Photoshop.

Human Project
Head Wireframe

3ds Max Human Project (Work in Progress)

Working with modeling the human form in 3ds Max.